Game Development – Part 8

The Final Product

The finished product has a score that increments based on each hit, sound effects, enemies, and a boss. Note that the flying enemy above uses the sinewave on it’s path through the stage. The ninjas now walk faster and faster the more of them you destroy. Our final boss appears after earning 100 points and will also shoot faster and faster the more times he is hit. Good luck!

Use the left and right arrow keys to cause the character to move. Pressing the up key will cause the character to jump into the air. Press and hold the space bar to use your sword. If it’s not working, please click on the stage first to activate the controls.

You need Adobe Flash Player to view this content.